I had the urge to make a robot for a scene involving a long corridor, strip lighting and reflections, I didn't know what it would be, just that it would make you feel a bit trapped and claustrophobic to look at it, I didn't want it to look like it was chasing you, only that it would ominously make its way towards you... no where to run..... So I started off with a quick sketch then jumped into PS, kit bashing some military equipment together to create new shapes, I came up with this 'V' shaped collar and tapered panelling in the sketch so I was keen to keep it, from here it was just a matter of making sense of what was connecting everything. I spent about two days in SketchUp with this one, I'm slowly building a library of parts and panelling that I can re-use to save time on the detailing and allow me to just concentrate on the shape and design, I knew it was going to me mostly back-lit so I wanted the silhouette to be interesting and strong.... I was looking at F-35 jets for the surface stealth panelling and colours and carried that over into the Keyshot renders, using a photo backplate and an HDRI that would be a close lighting match I came up with this scene, the blood and bullet holes were added to try and create a dramatic narrative - did the robot do that, or is it investigating...? I'll leave that to you to decide.
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Belly detail
Initial rough sketch, corridor, robot, backlit, done!
PS design
SketchUp model