Wednesday, 26 November 2014

Playing with Clay.... Renders that is

A little re-posing and rendering of some old models here, read about a cool trick in Keyshot in an interview with Liz Kerby who said using the matte white plastic material with a black background creates a pseudo AO/clay render, it works a treat! I've always loved the way a clay/AO render complements the modelled forms and details, see what you think...







Thursday, 30 October 2014

Surgical Robot Photoshop layer breakdown

This visual was one of my more earlier ones, the render with HDRI itself actually came out really nicely, I didn't have to insert a photo backplate, just clean up some things on the HDRI. Looking back at this, I still like the idea of having a painted smiley face on a robot, that attempt to make a big machine look less imposing and more friendly, like the hand painted murals on children's wards in Hospitals, just something about them I find insanely terrifying.... In this case I found it too distracting and I wanted the "face" to be the cool lens array, there was just too many things going especially with the blood and sparks so I left it out - but seeing this I feel an urge to use it elsewhere.... hmmmm....

Anyway, hope you like this and find it useful. 









Tuesday, 28 October 2014

STARFISH SUB PHOTOSHOP BREAKDOWN

Out of all of my mechs this one seems to have generated the most interest and questions as to how I go about integrating the Keyshot render with a photo backplate to produce a "cinematic" visual. This is something I will cover in the upcoming video tutorials but until then I've reversed engineered my PSD file to create this breakdown of the sub visual. Hope you find this interesting and if you want to see more be sure to check out my Facebook Art page

Higher Res version here https://dl.dropboxusercontent.com/u/7994921/big-page.jpg

More soon!!

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Sunday, 19 October 2014

Factory Robot breakdown

I've had some requests to show how I go about these visuals, all of which I will be covering in the up coming video tutorial, but until then I've simplified the layers so you can see the plates in these two latest renders.

Friday, 17 October 2014

Factory Robot

Hi everyone! Finally managed to finish this mech, it's a trial run at my Gumroad tutorial, 2D concept to Sketchup model, Keyshot rendering and post work in Photoshop. Just have to find the time to sit down and record this stuff! After a few renders I ended up finding some great images of the McClaren car factory interior, so slick and modern, looks like a lab, also after much experimentation with materials I ended up colouring the body this hot McClaren sports car orange, it really popped in the white lab and also lends a bit of an industrial robotic feel to it... Hope you like it, with any luck the next post will be about the tutorial! :)

Saturday, 11 October 2014

Flight delayed detailing...

Due to bad weather I ended up sat on a flight for a couple hours more than I expected! So I broke out the laptop for some touchpad magic, SketchUp geo and rendered in Keyshot, would have killed for my mini Wacom tablet! But, I got pretty far....

Wednesday, 8 October 2014

Video texture

I'm love the renders I get from Keyshot but I tend to find them too "clean", I feel I need a layer of noise to bring some real world grit back into the image.... I'm dialing up the LCD video texture more here and loving the results! 

More to come!